I really miss the 16- and 32-bit eras of gaming. Game mechanics were simple, as were the plots. The beat-’em-up genre was alive and strong, and a bored kid like me could spend hours walking from left to right hitting two buttons to wail on mostly similar-looking enemies in my quest to save Manhattan. Or my girlfriend. Or the President. Or whatever — it didn’t matter, because it was simple and fun.
Die for Valhalla! hearkens back to that era of gaming with a few interesting, but largely inconsequential, twists thrown in for good measure.
Source: Destructoid Review: Die for Valhalla!