Tonight, Bethesda Game Studios’ Todd Howard confirmed that Fallout 76 is an online-only game, fully embracing the model of multiplayer survival-crafting games like Rust and Conan Exiles. There’s plenty to be gained by taking this route with a spin-off from the mainline series of single-player action-RPGs, including an entire audience of gamers who are more interested in a social experience than a solitary one and may never have tried a Fallout game as a result. There is, after all, an explosion in multiplayer games right now in the form of Fortnite, PUBG, and the rest of the battle royale craze.
But there are also a lot of things that have been integral parts of Fallout as we’ve known it, going back at least to the 2008 revival in Fallout 3, if not all the way back to 1997’s Fallout: A Post-Nuclear RPG, that are incompatible with online gaming, and I can already tell I’m going to miss them in Fallout 76.
Source: IGN.com E3 2018: 3 Things Fallout 76 Gives Up By Going Online-Only