BioWare’s ambitious Anthem was the highlight of EA’s E3 2018 press conference – although that was hardly a tough bar to clear. We gained our best look yet at BioWare’s shared world full of jetpacking players in mechs, angry monsters and mysterious god energy – but some BioWare fans watching felt like the gameplay shown did not align with their own, personal expectations of what a BioWare game should be.

Here at E3 itself, the mission shown during EA’s press conference is playable in full – and with better context and setup, including the introduction of some prominent NPCs heard during the demo via voiceover. It’s a much better introduction to the game – but sadly one which the audience back home isn’t able to experience themselves.

After the dust had settled on Anthem’s showing, and after exec producer Mark Darrah had set the record straight on some immediate responses, I was able to sit down for a half hour chat with lead producer Mike Gamble, previously producer on the Mass Effect series, to speak more deeply about the game, discuss what was happening with BioWare’s other franchises, and find out how this week’s showing of Anthem had gone for him. Our full chat lies below.

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Source: Eurogamer The big BioWare interview: the response to Anthem, and the future of Mass Effect