Nintendo has wasted little time in porting most of its Wii U back catalogue over to Switch and the trend continues with Captain Toad: Treasure Tracker – and this is actually a great thing as it’s one of the Wii U’s most enjoyable titles. Of course, it’s ultimately derived from a mini-game in Super Mario 3D World, but it holds up as a standalone release with a whole host of fun puzzles, beautiful visuals and a superb implementation of the Wii U dual-screen concept. But this is no ordinary conversion project because not only is the title coming to Switch, it’s getting a 3DS conversion too.
That’s right, Nintendo’s last generation portable is still thriving and the release of Captain Toad across two new platforms is more interesting than you might think. Just how can the 3DS handle a game originally designed for much more powerful hardware? And in the case of Switch, how well can a game that’s so heavy on touchscreen use hold up when playing docked? These are the two aspects that are crucial to the quality of the Captain Toad port: visuals and control.
These are topics any one is free to examine in more depth, as Nintendo has released playable demos for both systems, available to all now on the eShop. And as you might expect, on the matter of visuals, Switch coasts through with no problem whatsoever. On Wii U, Captain Toad is a 720p game – just like most of the console’s library. When played in docked mode on Switch, resolution is increased to a full 1080p while handheld mode targets the native 720p of the mobile screen instead.
Source: Eurogamer Captain Toad on Switch is excellent – but 3DS is the real surprise