The Crew was an acquired taste. If you put in the time to max out your favorite cars with the best gear and you stuck around long enough for the updates and expansions, it was a gem of a game. Real comfort food. But, most people I know never made it that far. They understandably bounced off.
In a lot of ways, The Crew 2 feels less like a sequel and more like a do-over. There are still loads of cars and traditional street races, and you can still head out on a coast-to-cast road trip across Ubisoft’s greatest-hits rendition of the United States of America. But now, you’re less restricted. At the simple click of a thumbstick, your car can seamlessly transform into a boat or a plane, opening up some ridiculous opportunities to goof off with friends and strangers in the shared open world.
As much as I appreciate Ubisoft taking another crack at this concept, The Crew 2‘s broad scope leaves it feeling unfocused and unrefined at times. It’s not quite the clear-cut improvement I hoped it’d be.
Source: Destructoid Review: The Crew 2