PUBG Corp is gearing up to execute on the developer’s promise to make PlayerUnknown’s Battlegrounds custom matches available to more players. The first step will be implemented in the test servers, where custom matches are available to all.
Things like circle behaviors, item/vehicle spawn rates, loadouts, and more can be changed, as detailed in the Steam page update. The limited time modes like War and Zombie are also customizable and you can invite players to join your creation. The instances of custom games will be limited to 10,000 and the team shared this statement detailing the roadmap to live servers:
Remember that this is a test, so some elements might be rough and we’ll need your feedback about the system. Is it easy to find games and create games? How easy is it to get a full lobby? What could be improved with the feature? Just let us know in the comments here (or anywhere else where we have an official presence), and we’ll continue to iterate over time to improve custom matches. Please be aware that if demand for custom matches is unexpectedly high, servers could become unreliable. We’ll keep you updated and fix problems quickly as they arise.
Throughout the open beta, custom games creation will be limited to 10,000 concurrent running games to ensure a stable service. Creating custom matches won’t have an associated cost during this phase. However, due to the extremely large amount of resources required to allow custom games to be available to all players, we may change this in the future to ensure everything runs smoothly and the system remains sustainable long-term. We’re open to your feedback on this system and we’ll have more details on this aspect of the system later.
PUBG PC update #18 goes live in the test servers later this week and we’ll be sure to update you when it does. The Shacknews team is looking forward to creating some interesting custom games and may even invite some of the community to play along with us. Stay tuned for more updates.
Source: Shacknews Custom PUBG Games Fully Available In Test Servers This Week, Limited To 10,000 Instances