The traditional 2D platformer genre accounts for some of my favorite games ever. That being said, it’s always awesome to see a game try and change the genre in new and exciting ways. Semblance does just that, in a way I’m surprised I haven’t seen before. 

Semblance takes place in a fully malleable world. You can shape everything in order to suit the needs of whatever situation you find yourself in. You can reshape platforms to reach objectives or even alter your own squishy body.

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Source: Destructoid Review: Semblance