Cyberpunk 2077’s showing at this year’s E3 was extremely strong. The 50-minute gameplay demo I saw left me hungry for more, but it also left me wondering – just how much of CD Projekt Red’s game was pulled from Mike Pondsmith’s pen-and-paper role-playing game? In other words: just how much Cyberpunk 2020 is there in Cyberpunk 2077?
The short answer is: loads. I’ve been poring over the core book for Cyberpunk 2020 over the last few weeks and I’m really impressed by how much detail from this world of netrunners, augmentations and super-powerful corporations CD Projekt managed to cram into the game. I’ve made a couple of videos on the subject, in fact – the first covers how character creation and classes work, and the second covers pretty much all of the Cyberware (augmentation) types that are likely to make an appearance in the finished game.
I go into considerably more detail in those videos, so I’d urge to you to give them a watch, but here’s a brief overview for those who can’t spare the time right this minute. Apologies for not posting the scripts wholesale, only they’re the best part of ten thousand words between them.
Source: Eurogamer Jacking in to Cyberpunk 2077 – with the help of the tabletop game