Codemasters’ Birmingham team (previously Swordfish Studios) has been building F1 games since 2010 and F1 2018 is shaping up to be its best take to date.
With F1 2018 arriving late next week, IGN spoke with game director Lee Mather at Codemasters Studio Birmingham to chat about some of the most exciting changes coming in the game, the rise of F1 esports, and the challenges of building a yearly motorsports sim.
IGN: F1 2018 contains plenty of improvements, many of which have been well-covered in the Developer Diaries the team has been publishing in the lead up to release. Which of these improvements are you most keen to get in front of fans and hear their responses?
Source: IGN.com F1 2018 Is Pulling Out All the Stops to Make You Feel Like a Real Racing Driver