It’s always nice when game developers donate a portion of their proceeds to charity, but it is especially nice when the charity in question deals with an affliction that the game touches on. It really makes the charitable act feel like it is coming from the heart and not being used to get good PR.
Ninja Theory donated all of the proceeds from the sale of Hellblade: Senua’s Sacrifice on World Mental Health day, as well as another $25,000 when it reached 50,000 game sales on Xbox One. The cancer treatment allegorical adventure game I, Hope donates all of its proceeds to children’s cancer treatment and research. Now, Delve Interactive is stepping up with a game about homelessness with plans to donate a portion of its proceeds to homeless charities.
Source: Destructoid Homeless survival game CHANGE wants to make a real impact this fall