You’d think the developer of a game with millions of players and positive reviews wouldn’t have a hard time convincing a publisher to front up the cash for a sequel. But for the makers of Velocity 2X, they haven’t just had a hard time of it – they’ve hit a brick wall.
Why? Because while Velocity 2X enjoyed millions of downloads as part of a PlayStation Plus free game promotion, the game sold poorly – and it’s sales publishers are most interested in when it comes to the serious business of funding.
In an eye-opening Twitter thread, developer FutureLab said publishers have expressed an interest in funding the sequel to Velocity 2X, but none have signed on the bottom line because in sales terms, Velocity 2X flopped.
Source: Eurogamer Despite millions of PlayStation Plus downloads, the Velocity 2X developer can't convince a publisher to fund a sequel