Nintendo’s Gamescom line-up confirms once again that Switch is a superb handheld games machine with a growing range of impressive titles. During the show, Digital Foundry got the chance to go hands-on with both the Diablo 3 Eternal Collection and Dark Souls Remastered running in handheld mode – and there’s off-screen footage on this page showing how well these games are shaping up.
Initially, we made a beeline for Dark Souls Remastered, principally because so little of the project has been revealed to date. In fact, in terms of assets, we’ve had a few snatches of direct feed capture several months back and little more. The game is present and playable at Gamescom, but it remains something of a mystery – Nintendo limited access to the title by restricting visitors to the very first tutorial level, cutting demos short after vanquishing the Asylum Demon boss.
With that in mind, our impressions are obviously limited. The presentation when playing in handheld mode is certainly crisp, and in line with the publisher’s website, which states that users should expect a native 720p pixel-count for mobile play, rising to 1080p when docked. It’s also confirmed that Dark Souls Remastered opts for the original release’s 30fps, as opposed to the double frame-rate seen in the other remastered editions. We noted a touch of slowdown during alpha-heavy scenes in the boss battle, but overall, while the sample of gameplay we had was limited to say the least, Dark Souls Remastered is looking good.
Source: Eurogamer See how Dark Souls Remastered and Diablo 3 run in Switch's mobile mode