We’ve seen some admirable attempts at asymmetric horror games, but none of them have quite clicked for me. There’s still an opening for a studio to own this genre whether it’s with licensed characters or original creations that draw inspiration from iconic monsters and villains. I’m not ready to say that Elastic Games will pull off the feat with Last Year: The Nightmare, but it has the potential to get there.
All I knew going into PAX was that Last Year was a five-versus-one horror multiplayer game and that it had built up good word of mouth on the show floor. In retrospect, I can see why.
Source: Destructoid Last Year: The Nightmare has good bones