With Game Informer’s new cover story on Call of Duty: Black Ops 4, we’re bringing you plenty of new details and hands-on impressions of the new battle royale mode Blackout. In the video above, Treyarch’s design director David Vonderhaar and co-studio head Dan Bunting walk us through the history of how the mode came to be, from early open-world tests called “Wandering Monsters” to studying games like PlayerUnknown’s Battlegrounds. Watch the video to learn how Treyarch fit a battle royale into Black Ops 4.
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Source: Game Informer Exclusive Interview: How Treyarch Built Call Of Duty's Battle Royale