Destiny 2 is in a much better place now than at launch, and the new Forsaken expansion, which came out this week, is going down well with fans (I’m a fan, too!). But there’s one issue that’s plagued the game since launch, and despite a recent change meant to tackle it, it remains a thorn in developer Bungie’s side.
Destiny 2’s shaders, which change the colours of your weapons and gear, have always been controversial. When the game launched a year ago, players criticised Bungie’s decision to turn shaders into a one-use consumable that could only be applied to a single item, which most felt was a push towards the game’s microtransactions.
Beyond that, shaders were pretty annoying to deal with. When your shader inventory space maxes out, shaders you find out in the world are sent to the postmaster for collection later – but the postmaster also has limited space for you. Otherwise, if you want to save a shader for later, you have to put it in your vault, which also has limited space.
Source: Eurogamer Why shaders are still driving Destiny 2 players mad