The final season of Telltale’s The Walking Dead is working to its conclusion, and the six year adventure of Clementine is coming to an end. She has been a fan favourite from the start, and over the years we’ve seen her grow from a nervous first-grader to a mature young woman. Her character development is unprecedented in games and now, with the end to her story fast approaching, Clementine has taken her place among the great female protagonists.
With The Walking Dead following Telltale’s style, many of Clementine’s choices are determined by the player (then again, being a Telltale series, most routes tend to lead the same way in the end, meaning her growth is pretty much the same for everyone). In the first title, Clem isn’t the lead, but rather an eight-year-old ‘damsel in distress’ who the player can mould through teaching her valuable life lessons. During your time playing as Lee, Clem sticks to you like glue, constantly looking to you to guide her through the new, apocalyptic world.
She’s clever for her age and has a sharp sense of right and wrong, but you never forget that she’s just a child. When she meets Duck it becomes even clearer. She giggles as she tells you about the bug she put on his pillow, and proudly shows you her leaf rubbing. Clementine remains convinced through the majority of the first season that she’ll find her parents and have her happily ever after. That is, until things take a turn for the worse.
Source: Eurogamer How The Walking Dead gave birth to a feminist icon