Ali Abdullah writes: “Every stage features beautiful backgrounds and scenery. The game slowly goes from luscious forests with enemy creatures to toxic sewers with mutated fish and turrets to a city with robots and lasers. Every stage offers something new with the art style and the game moves swiftly enough so you dont end up seeing the same scenery over and over again.”

Source: N4G PC Shadow Bug Review: Slicin' and Dicin' | Indie Ranger