Tom Chick – “Previously, Undead Labs approach to State of Decay has been to embrace what makes it unique, to double-down on the idea of open-world resource management and community survival, with zombies, vehicles, and a vivid sense of place. It stands apart from Dead Rising, Left 4 Dead, Resident Evil, 7 Days to Die, and anything else with zombies. But Daybreak feels like it was made by someone who has no clue what makes State of Decay special. This $10 DLC has no interest in standing apart, much less participating in State of Decays unique identity. Instead, it plays like a weak attempt to pander to people who arent playing State of Decay, leaving the rest of us to wonder what happened.”

Source: N4G PC State of Decay 2: Daybreak DLC Review | Quarter to Three