Luigi’s Mansion holds a very near and dear place in my heart. It was the first game I bought for my GameCube… or technically second because the cashier at WalMart scanned Star Wars Rogue Squadron II: Rogue Leader first. Either way, it was the first GameCube game I played, the first one I beat and the first new series of the 128-bit era that I absolutely fell for.
The series has been stuck in my mind as of late. Since the announcement of Luigi’s Mansion 3, I’ve felt myself gravitating back towards my original copy of Luigi’s Mansion and its 3DS sequel Dark Moon, only able to resist the urge to drop everything and play them, because this website keeps me far too busy with other games. More specifically, it keeps me busy with new games; games I haven’t played before. Life’s short and I can’t spend all my time reliving the past greats when there are so many new titles I’ve yet to experience.
No, if I’m going to enjoy a Luigi’s Mansion game right now, it will have to be one I’ve never played before. As luck would have it, such a game exists about five blocks from my apartment.
In 2014, a year after the release of Luigi’s Mansion: Dark Moon, Capcom pulled back the curtain on an arcade spin-off of the franchise. Luigi’s Mansion Arcade takes the ghost-sucking action of the series and puts it into an on-rails shooter. I’ve been dying to play this since it was first announced but only got the chance recently when I learned the Round 1 Bowling & Amusement Center at my mall had the cabinet among its impressive line-up of Japanese fighting and rhythm games. With $20 worth of credits, I set out Friday night to see what it was I’d been missing all these years.
Source: Destructoid The Luigi’s Mansion game you’ve probably never played