The concept of playing a game early is certainly enticing, but the way this system of “early access” has been changing over the years is starting to concern me. The practice is nothing new. Steam’s Early Access program dates back years now, as well as the practice of making beta access a pre-order incentive.

However, over the past few years, it would seem larger publishers such as EA and Ubisoft are making early releases — regardless if the game is single player, multiplayer, or has any kind of beta access — an incentive to pre-order various editions of their games. So, in today’s episode of Impulse, me and Associate Editor Peter Glagowksi sat down to briefly discuss the growing trend of essentially paying more to play early.

Today on Impulse, we discuss the growing trend of paying more for early releases screenshot

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Source: Destructoid Today on Impulse, we discuss the growing trend of paying more for early releases