Surrounding the controversy of Rockstar employees working mandatory 100-hour work weeks during the development of Red Dead Redemption 2, a UK-based office, Rockstar Lincoln, has decided to switch their system of mandatory overtime to voluntary, according to Kotaku.

Kotaku originally heard from six sources and was told differently from Rockstar’s head of Publishing, Jenn Kolbe, that overtime was never mandatory, but was part of a system that involved requesting and scheduled overtime by bosses – but that employees could always say no.

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Source: IGN.com In Wake of Red Dead 2 Crunch Discussion, Rockstar Office Now Explicitly Told Overtime Is Optional