I’d go far as saying the GameCube is the best cube-shaped electronic device with a handlebar of all time. With it came the launch title that would put Luigi back into the spotlight once more after nearly a decade since Mario is Missing.
Finally, he’d have a game bearing his name and one that had him busting boos with a literal vacuum. Overall, it was a huge departure from the platforming roots the Mario series had become so well known for and the GameCube would only continue to cement the versatility of Nintendo’s cast of characters.
Nearly two decades later and we’re returning to the mansion once again at the tail-end of the 3DS’s lifespan in what is a surprisingly updated and modified version from developer Grezzo. This updated version includes new visuals, quality of life improvements, and even a couple of other surprises that make the trip worthwhile for both fans of the original and newcomers alike.
Source: Destructoid Review: Luigi’s Mansion (3DS)