There have been two hot topics in 2018. One is crunch, the idea that companies are forcing or leaving their employees little choice but to work 80-hour days. The other has to do with delays, as a lot of titles slipped into 2019. These may seem like separate topics, but the two are quite connected. Basically, we should be hoping and pressuring companies to avoid and abolish crunch, even if it means delays of anticipated titles.
Source: N4G PC Why Crunch Is Bad and Delays Are Good