Developer Texel Raptor has announced that its superb theme park management sim, Parkitect, will finally be leaving Early Access, and launching for real, on November 29th.
Parkitect, which first entered Steam Early Access development back in 2016 (and has been almost four years in the making), is something like a modern day reimagining of the beloved Rollercoaster Tycoon series, right down to the isometric perspective. As Texel Raptor puts it, Parkitect has been designed to “[bring] back the best of classic theme park games with many new features and content on top”.
Of course, if you’ve played any theme park sim before, you’ll largely know what to expect here. In sandbox mode, you can go wild building the park of your dreams – designing coasters, setting down shops, adjusting stock, managing staff, and generally making sure your punters are having the time of their lives so the cash keeps rolling in. Parkitect 1.0 will also introduce a campaign mode, featuring 26 campaign parks unlocked via a branching world map.
Source: Eurogamer Superb theme park management sim Parkitect finally leaves Early Access later this month