Video games are getting bigger and more bloated all the time. Rarely do we see a game scale back its size, especially in the triple-A big budget space. But that’s exactly what’s happening in The Division 2.
In a multiplayer overview, Ubisoft revealed that it has actually made the Dark Zone (where PvP combat takes place alongside PvE) significantly smaller in The Division 2 relative to the original Division. The three Dark Zone areas are cumulatively about two-thirds the size of the first game’s Dark Zone.
Here’s a look at The Division 2‘s Dark Zone map, as Ubisoft showed off in a multiplayer trailer:
Source: Destructoid The Division 2’s Dark Zone is smaller than its predecessor’s