PCGamer:

Unfortunately, the same can’t be said for the multiplayer.

Five years of development and five years of hype for massive multiplayer destruction (powered by the magic of the cloud) has led to this moment for Crackdown 3: I’ve played Wrecking Zone, and I’m sorry to tell you that it is very bad. It is a confusing mess of a game, where everyone controls a super soldier who runs like Mario on ice and and every building is drab digital sheetrock. You can punch through it as easy as tissue paper, and it feels about as satisfying as poking your finger through a kleenex and declaring yourself as strong as Goku. The occasional moment where you blast a rocket or a super-powered punch through a wall to kill someone is cool, but you’ll spend most of your time in Crackdown 3’s multiplayer trying not to get dizzy as its lock-on camera helps you target someone three stories directly above you.

Source: N4G PC Crackdown 3's campaign is good old-fashioned mayhem | PCGamer