Warp Zoned writes:

“All the way back in 1980, Pac-Man took the world by storm with its grid-based gameplay around dodging ghosts and munching dots. A little over 20 years later, Terry Cavanagh helped kickstart the fledgling mobile game boom with Super Hexagon, his geometrically-based keepaway game.

And now here we are in 2019, and Australian developer Ian MacLarty has combined the two into a wonderful little gem known as Jumpgrid.”

Source: N4G PC Jumpgrid Review | Warp Zoned