A Plague Tale: Innocence is a game chock full of death. Half-eaten corpses on the ground, bodies burning at the stake, and cities driven mad by disease. But it wasn’t the overabundance of death that struck me most as I played through its first three chapters, but instead how developer Asobo Studio could still make death impactful in the midst of it all.

The horrifying hordes of plague rats are what we’ve seen most from A Plague Tale so far, but its opening hours make something else abundantly clear: Hell is truly other people. Amicia and Hugo, the sister-brother duo you control, are on the run not just from rats, but from an unexpected Inquisition that destroyed their home and is seemingly trying to cleanse disease by any means necessary.

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Source: IGN.com A Plague Tale Makes Death Matter in a World With Thousands of Rats