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On the latest episode of Game Informer’s weekly podcast, we interviewed Astro Bot Rescue Mission’s creative director Nicolas Doucet to learn about where he came from and how a fresh team within Sony formed to create such a memorable platformer for PlayStation VR. Watch the interview above to learn what didn’t make the cut for the game and why the team would need to have a “game-changing” concept if they were to create a sequel.

You can also listen to the interview by subscribing to the audio version of the podcast on iTunes or Google Playlisten on SoundCloud, or stream it on Spotify.

Source: Game Informer Astro Bot's Creative Director Talks Mario Comparisons, Reveals Details On Cutting Multiplayer And Unused Gadgets