Valve has acknowledged its Dota 2-themed digital card game Artifact has “deep-rooted issues,” and has committed to fixing them.

In a new post on the Artifact site, Valve stated bluntly that “Artifact represents the largest discrepancy between our expectations for how one of our games would be received and the actual outcome.”

While the response to Artifact was generally positive, complaints rose around its monetization model and lack of progression mechanics. As a result, its player base declined rapidly, and Artifact’s average concurrent player count for the last month currently sits at a meager 359 at the time of publishing this.

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Source: IGN.com Valve Admits Artifact Has ‘Deep-Rooted Issues’