Most Star Wars games that drift our way wind up getting battered by an asteroid belt of bad decisions, or break apart in the harsh atmosphere of EA; if and when they finally do crash-land, we usually find them in a sorry state, as if weve followed a distress beacon. Every now and again were given something solid, which we mistake for something sublime, and as a result rather like Hoth Ive developed an icy outer crust. This isnt to be mistaken for cynicism; its merely weathered, rocky pragmatism.
Source: N4G PC Star Wars Jedi: Fallen Order might just pull a Spider-Man