Right now in the fighting game scene, we’re between releases. Older games have been receiving new DLC – like GT Goku arriving in Dragonball FighterZ, Blazblue Crosstag Battle getting Arcana Heart characters, while new titles, such as Samurai Shodown are gearing up for release. Currently, Mortal Kombat 11 has got the space to itself for a little while. And personally, despite not getting the game, I can see just how strong a title MK 11 is.
Two friends of mine showed off MK 11 on their brand new Switch consoles. The Krushing Blow mechanic looks like a really interesting addition, not just for Mortal Kombat, but for fighting games as a whole. Even though I thought they were just fancy counter hits, I learned later they can subtly influence your playstyle. This is because they only trigger via a variety of different criteria, such landing an attack several times in a match or missing certain parts of a string, to hitting at the very tip of a dashing attack’s hitbox. I played both Injustice games, but decided not to get MK 11 because of feelings I have about how NetherRealm games tend to balance zoning and cancel windows. Still, that’s just a personal preference of mine. I still enjoy watching casual match footage.
How have you guys been liking MK 11? I’ve heard a patch has brought the level of grind down considerably, but for a large portion of cosmetics and unlockables, it’s still all about The Krypt. I absolutely love Frost’s design, I can’t believe Baraka is finally back properly. It’s always a fun question to see which characters are being played by the community.
Source: Destructoid How have you been liking Mortal Kombat 11?