Blizzard Entertainment president J. Allen Brack recently spoke with IGN, saying the studio learned “A huge number of lessons” from the less-than-warmly-received Diablo Immortal reveal.
In an interview with IGN conducted by James Duggan, we asked Brack about the lessons learned from this adverse fan reaction. He said the company learned “A huge number of lessons. I think that one of the things that we failed to do was to really help articulate that we are a PC gaming company and that we’re going to continue to be a PC gaming company.”
Brack addressed fan concerns that, with Diablo Immortal being a mobile game and various PC games moving over to consoles, Blizzard has shifted its focus away from PC. “We started our journey in ye-olden times as a console company, and then we migrated to PC,” said Brack. “And in the last few years, we’ve moved Diablo 3 to console, we’ve moved Overwatch to console, we’ve moved Diablo 3 to Switch. And those have been good things, that I think a lot of people have resonated with. But fundamentally our roots are PC, a strong PC game company, and that’s not going to change.
Source: IGN.com Blizzard Learned A Lot From Controversial Diablo Immortal Reveal