The World Health Organization has officially recognized Gaming Disorder as a disease as part of the 11th revision of the International Classification of Diseases and Related Health Problems (ICD-11), which will take effect on January 1, 2022.
As reported by VG247, the World Health Organization defines the Gaming Disorder disease as “a pattern of gaming behavior (“digital-gaming” or “video-gaming”) characterized by impaired control over gaming, increasing priority given to gaming over other activities to the extent that gaming takes precedence over other interests and daily activities, and continuation or escalation of gaming despite the occurrence of negative consequences.”
Source: IGN.com Gaming Disorder Recognized as a Disease by World Health Organization