The big buzz-phrase during Dying Light 2’s extremely impressive E3 demo was “narrative sandbox.” Throughout the 30-odd minute gameplay demonstration, developer Techland pushed the idea that even if you finish Dying Light 2, you’ll probably only see around 50% of its content based on the decisions you make throughout. It’s a liberating premise that promises for some great watercooler chat with other people playing, as theoretically, there are hundreds of thousands of variations on how your story could play out.

The demo kicked off with new protagonist Aiden Caldwell, a purposefully morally blank guy whose personality you can shape with your decisions, helping a ‘man of the people’ named Frank. Frank is trying to bring together two warring factions in order to help with the water crisis; the most urgent problem in Dying Light 2’s world is severe drought, caused by those with means hoarding the H20. The Peacemakers and The Renegades are at odds with each other, though Aiden doesn’t trust either of them to behave in this particular scenario.

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Source: IGN.com You Will Probably Only See 50% of Dying Light 2's Content in Your First Playthrough