GameInformer: Final Fantasy XV had a tall order of pleasing old fans, while also reaching a new audience. The entry was a departure from what we’d previously seen, tackling a more open world and taking combat in a more action-oriented direction. Before the game was released, director Hajime Tabata said it was “make or break for the franchise” and acknowledged it was a dying IP that lacked brand recognition in our 2016 cover story.

At this past E3, Square Enix CEO and president Yosuke Matsuda was on hand for interviews and we asked him if he felt Final Fantasy XV had raised the profile of the series.

Source: N4G PC Square Enix President Talks Innovation & the Impact of Final Fantasy XV