From Eurogamer: “I’ll be honest: when John Wick Hex was first unveiled back in May, I had my doubts. Although the trailer displayed a clear vision and original approach, I wondered how the John Wick films – notoriously fast and improvisational in style – could be translated into a slower-paced strategy game without losing… well, their John Wick-ness. How on earth would that fluid, choreographed, almost-balletic fighting style be represented in the game?”
Source: N4G PC Why John Wick Hex ended up a strategy game instead of a shooter