Sean Murray, founder of Hello Games and the creator of No Man’s Sky, has discussed a bit more about how his team handled the backlash following the launch of No Man’s Sky and why companies like EA, Microsoft, and Bethesda should focus more on letting their work do the talking as opposed to trying to “placate players by just talking to them.”

As reported by GamesRadar, Murray spoke during the keynote panel at 2019’s Develop conference in Brighton, UK, and discussed how difficult it was to stay quiet following No Man’s Sky’s rough release in 2016.

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Source: IGN.com No Man's Sky Creator Believes Action is Stronger Than ‘Just Talking’