The man helming John Wick Hex, Mike Bithell, has admitted he was “cautious” at first about making a John Wick game.
Speaking in a featurette about combat design, he said that when publisher Good Shepherd first came to him with the idea of turning the film franchise into a game, “I didn’t believe it at first. I’m a massive action movie fan.
“I was very cautious because I didn’t want to make a bad John Wick game. This is important. This is a franchise that matters”.
The John Wick series has made nearly $500 million at the box office, with John Wick 3 Parabellum holding second place for Keanu Reeves’ best opening weekend behind The Matrix Reloaded.
Creating something for such a broad and dedicated fanbase requires attention to detail. Bithell Studios decided “we wanted to build a game and an approach to playing that was completely focused on being John Wick”.
Source: IGN.com 'I Didn't Want To Make A Bad John Wick Game' Says John Wick Hex Creator