“Welcome back to Bad Video Game Endings where we give you in-depth analyses as to why certain video game endings are bad. Today, we’re going to take a trip back in time to when games as live services wasn’t a thing, before microtransactions permanently changed the industry, when mainstream DLC was still a relatively new concept, and when Assassin’s Creed debuted.” – Trey Griffeth from Video Chums
Source: N4G PC How not to start a franchise – Bad Video Game Endings: Assassin's Creed