The developer of Cube World has opened up about its lengthy development and lack of updates throughout.

This week, Picroma announced the voxel-based action-RPG Cube World would hit Steam in the next couple of months – six years after its controversial alpha release (more on that in Matt’s report on Cube World’s launch announcement).

Following that announcement, developer Wolfram von Funck issued a message to the Cube World community, saying an early distributed denial-of-service (DDoS) attack “traumatised me and kind of broke something inside me”.

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Source: Eurogamer Cube World dev opens up about lengthy development, mental health