Destructoid’s Chris Carter writes: “Apple Arcade made a big splash day one, and I couldn’t be happier. Tasked with killing a microtransaction/gacha-hungry monster it helped create, Apple is trying out the subscription model, and the best part is that every game is a premium release.
And if Apple can keep wooing developers like Hidden Layer Games to continue releasing projects like Inmost on it, it’ll be in good shape.”
Source: N4G PC Review: Inmost | Destructoid