Every time a new Need For Speed game comes along I eagerly await to see what the new hook (if I’m being positive) or gimmick (if I’m leaning negative) is this time. For 2017’s Need For Speed Payback that was “action driving”, which initially felt promising, but ultimately failed to deliver. Thankfully this year’s Need for Speed Heat feels different. I’m happy to report that after five hours of hands-on time, the game’s ‘hook’ of day-night switching not only feels refreshing, but also an interesting direction for the series.
When I sampled Need For Speed Heat at Gamescom I was initially concerned about how the day-night switching worked. After all, Payback had introduced a seamless day/night cycle to the series for the first time, and to abandon that after only one outing felt like an odd choice. After more time with the game though, I now understand this decision as not only a game mechanic, but also a unique step in helping mould this games’ character.
Source: IGN.com Need For Speed Heat Feels Like the Dying Light of Racing Games