Developer Pillow Castle Games’ long-in-the-works perspective-based puzzler, Superliminal, has finally wiggled a bit to the left and brought a release date into focus. It’ll be heading to PC next Tuesday, 12th November.

Superliminal first surfaced in 2013, when Pillow Castle fired a deeply impressive tech demo into the wild. Back then, it didn’t have a proper name (simply referred to as “Museum of Simulation Technology” on its start screen), and it didn’t have much of an art-style either.

What it did have, though, was one hell of a hook, in which players were able to manipulate items that would adapt in size and distance according to their first-person perspective. A normal-sized picture might balloon into an enormous platform, for instance, while the leaning tower of Pisa might shrink down to the size of a chess piece.

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Source: Eurogamer Long-in-the-works perspective-shifting puzzle game Superliminal out next week on PC