Games Asylum: “The developers behind this 2D arena brawler presumably didnt intend for it to resemble a 16-bit beatem up. To be more specific, its pleasingly brief battles have a similar flow to the boss fights found in the likes of Final Fight and Streets of Rage. A large, or new, enemy makes themselves known while several weaker enemies surround them, bumbling around and casually swapping places with one another. All while, they wait for the perfect time to take a quick jab before cowardly scurrying.”

Source: N4G PC Story of a Gladiator – Review – Games Asylum