I remember the first time my mom mentioned Pokémon Go. The game had just had its awful, broken launch, but it worked pretty well in the remote area she lived in. She called to ask me about it because all of the employees at her store were playing it on their breaks and on the job when they thought she wasn’t watching them through the store’s CCTV. At this point, my mom was aware of what Pokémon was due to having me as a son, but probably not familiar enough with it tell the difference between a Squirtle and a Pikachu.

So she called me to ask me about the game and when I explained to her what it was, she replied, “There are Pokémon all over the store. I saw them on the phones.” This is an absolutely perfect “mom” description of what Pokémon Go is. Yes, it’s the game that puts little pocket monsters in her store, in parks, at universities, on the highway, and everywhere else Niantic programmed them to appear. Pokémon were everywhere, and so were trainers of all ages who came together to catch ’em all.

The Games that Defined the Decade: Pokemon Go screenshot

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Source: Destructoid The Games that Defined the Decade: Pokemon Go