When a Nintendo Switch port of The Witcher 3: Wild Hunt was announced earlier this year, many wondered justĀ how the massive game would run on the less-powerful platform. It was obvious that some visual sacrifices would need to be made, and now developer Saber Interactive is opening up about the difficult process porting one of the biggest RPG experiences of the decade onto Nintendo’s system.

In an interview with VentureBeat, Saber’s CEO Matthew Karch explained the early difficulties the team faced.

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Source: IGN.com The Witcher 3 Switch Devs Detail Troubles of Initial Porting Process