The creative director of the latest two Splinter Cell games has returned to Ubisoft after leaving the company in 2019.

VGC reports that Maxime Beland is one of the people who will make up Ubisoft’s newly expanded and restructured editorial team that oversees creative decisions on all its games.

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Beland started as a game tester for Ubisoft back in 1998. He worked there for the next 20 years, serving as creative director on Rainbow Six: Vegas, game design director on Assassin’s Creed, and creative director for Splinter Cell: Conviction and Splinter Cell: Blacklist.

Before he left Ubisoft in February 2019 to become a creative director at Epic Games, Beland provided creative direction on Far Cry 4, Far Cry Primal, and Far Cry 5.

Beland left Epic Games in October 2019 and has now reportedly rejoined Ubisoft. Whether that will lead to a resurrection of Splinter Cell is unknown. But there were signs that Ubisoft was gearing up for a new Splinter Cell game in 2018.

In 2019, the creative director tweeted that he was working on the next Splinter Cell game, but then told IGN that he was just joking. No mention of a Splinter Cell game in development has come since.

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Ubisoft’s newly restructured editorial team is reportedly an effort to encourage more diversity in Ubisoft’s game lineup after the disappointing sales of Ghost Recon: Breakpoint and The Division 2. It was this disappointment that allegedly led to the delay of Watch Dogs Legion, Gods and Monsters, and Rainbow Six Quarantine. An unannounced project that had been in the works for three years at Ubisoft was also cancelled around the same time for the same reason.

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Chris Priestman is a freelancer who writes news for IGN. Follow him on Twitter.

Source: IGN.com Splinter Cell’s Creative Director Returns to Ubisoft