Marty Stratton, executive producer of Doom So we actually havent talked about that at all. And we, quite frankly, havent spent a ton of time. The team basically did some initial implementation and exploration about a year ago. But at that same time, we had so much that we wanted to do on the game still.
Our tech team, they are the biggest fans of new tech. So it was a little hard to pull everybody off of that because it was the shiny new toy, but when were talking about getting the game out there and getting it out as close to on time as possible and at the highest polished quality, we kind of had to pull back on that effort.
Source: N4G PC Doom Eternal won't have Ray Tracing during Launch.