In March, Halo developer 343 Industries released a gigantic update for Halo: The Master Chief Collection. The update was 60 GB, which makes it much bigger than some brand-new games. Some people expressed frustration over this. After all, even a blazing-fast internet connection would require quite a while to download such a large update.
The studio has now shared more insight on why that update was so large and what fans can expect in terms of file sizes going forward. Design director Max Szlagor said said in a blog post that the studio is always trying to make file sizes smaller, but it’s not always possible.
“With such a large surface area of game, and the scope of changes that need to be made this can make them rather large,” Szlagor said. “Whenever core game data files are updated, this usually means a larger update. We manage this process very carefully to minimize the amount of times this happens. But it is one of those things that can come up.”
Source: Gamespot Microsoft Explains Why That Recent Halo: MCC Update Was So Big